Morphs Working
Well, after a few sidetracks (Cal3D-0.11rc1/rc2) and a busy week at work, I've completed the first working steps of integrating Morph Animations into Soya. It's not complete yet (and requires using both my Soya branch at gna.org and at least Cal3D SVN/trunk as of last night), but it is only lacking as regards "polish" and cleanup. The core guts are there, for sure.
For your viewing pleasure here are some screenshots and an AVI video. Please note that many people have said the AVI does not work correctly in certain versions of MPlayer. :/ It should be 26seconds long and very "smooth."
Before Morph (PNG)
After Morpht (PNG)
A Movie, huzzah! (AVI)
The next step, following cleanup, will be to modify the exporter (which I am also restructuring) to export Shape Keys for the artist automatically. This should all be done by the 26th of June or so, which is our target date for merging this stuff into trunk. Cal3D-0.11/12-release should also be out by then, which will be a requirement.
